18 years of professional evolution: from programming at age 10 to today's tech mentor
At age 4, started tinkering with computers and even broke one. Initial curiosity that would shape his entire trajectory.
Before age 10, created Excel macros for his mother using Visual Basic, though he didn't consider it programming at the time. First real contact with code.
At age 10, learned Visual Basic overnight with the book 'Learn Visual Basic in 21 Days' and created his first OCX and DLL. Started exploring Delphi and creating small games.
Between ages 10 and 12, developed various small games, including a math Tetris. Explored Delphi and Delphi X, consolidating programming logic applied to games.
At age 14, dove into forums to create a Ragnarok server, learning extensively about networks, databases, ports, firewalls, and DNS.
At age 12, created a complete student registration system with photos and quick search in Visual Basic and Access to solve the problem of disorganized papers at his mother's school.
At age 15, developed a digital voting booth for student council elections with animated graphics, real-time counting, and security systems. Used for over 10 consecutive years.
At Jornal Cidade Itapevi, created streaming videos and live streaming prototype at city council - one year before YouTube arrived in Brazil (2007).
At age 17, automated the creation of political campaign flyers using Photoshop scripting and Excel, transforming a manual process into an automatic one.
At age 18, working with Flex and J2ME, automated organization of years of data for Federal Revenue with Excel macro, transforming days of work into hours.
First experience in a team of programmers. Participated in creating check layouts and learned dynamic code reading by observing colleagues like Choi.
Worked with J2ME on limited devices. Recreated SQL interpreter using giant regex in RMS file and adapted ZIP compression at low level with few KB of memory.
At age 22 at Sigma, helped create innovative virtual reception system on iPad for domain access control.
At age 24, faced deep depression for almost 3 years. After hitting rock bottom, 'rose from the ashes', quit addictions, and bought a van with dream of becoming a nomad.
Developed the 'Fun Kids' game alone in Unity with C#, competitor to Play Kids, starting with a borrowed MacBook and delivering to a team of 5+ people.
Left programming, lived on a farm and became a therapist, discovering the value of emotional intelligence, conflict management, and group facilitation.
Between ages 29-30, became blind in right eye. Following intuition, joined Facilita Social creating gamedeck platform that united technological and therapeutic knowledge.
Joined Gardens (blockchain governance), evolving from $5/hour to $50/hour. Led Gardens v2 which won 1st place in 1Hive.org hackathon, while traveling through Brazil working remotely.
Received 'calling' to share knowledge. Co-created 'Flir para Web3', maintains YouTube channel with daily lives (140+ consecutive days) and offers mentorship.
Technical areas of work and research
A selection of the most impactful and innovative projects throughout the journey
Developed in Visual Basic at age 15, this digital voting booth included animated graphics, real-time vote counting, multi-layer security systems, and transparency through source code printing. The system was so successful it was used for over 10 consecutive years in student council elections.
At Jornal Cidade Itapevi, developed a complete streaming solution that included live transmission from city council, on-demand video system, and custom Flash player. This innovation happened in 2006, a full year before YouTube arrived in Brazil in 2007.
Developed completely alone using Unity and C#, starting with just a borrowed MacBook after overcoming deep depression. The project grew so much it was eventually handed over to a team of more than 5 people to continue. The game included multiple educational mini-games, gamified progress system, and intuitive interface for children. Represented a milestone of professional 'rebirth' after a difficult period.
Led the development of Gardens' second version, an innovative blockchain governance platform. The project involved smart contracts, Web3 interfaces, decentralized voting systems, and integration with multiple blockchains. Version 2.0 was so innovative it won first place in a 1Hive.org hackathon.
Platform that united technological and therapeutic knowledge in a gamified experience.
Automation system for mass creation of political advertising material.
Check layout system in team environment of programmers.
Extreme creativity: recreated SQL interpretation on limited mobile device.
How I can help you or your company innovate

Felipe Novaes Rocha is a developer and researcher of emerging technologies with over 18 years of professional experience in digital innovation. Since age 10, he has been exploring codes and ideas, developing deep knowledge in various languages and frameworks.
Worked as a digital nomad for 4 years, developing projects remotely throughout Brazil in a KombiHome, combining remote work with adventure and self-discovery.
His language-agnostic approach allows adapting solutions for each challenge, always prioritizing efficiency and innovation. Beyond technical work, Felipe is a Therapist and Conflict Mediator, adding a unique human perspective to project and team management.
Get in touch for consultations, partnerships or technology questions.